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4,401 commits this week Mar 09, 2026 - Mar 16, 2026
Fix deposit silently dropped when it activates during in-flight snapshot
  When onOpenChainTick fires and a snapshot is already in-flight,
  it correctly returns noop (no ReqSn). But currentDepositTxId stayed
  Nothing, so neither the timer nor maybeRequestNextSnapshot ever picked
  up the deposit afterwards — it would expire uncommitted.

  Fix: set currentDepositTxId in the DepositActivated aggregate when it
  is currently Nothing, so the timer can include the deposit in the next
  available ReqSn once the in-flight snapshot confirms.

Signed-off-by: Sasha Bogicevic <[email protected]>
Fix restartedNodeCanObserveCommitTx losing Committed during sync wait
  withHydraNode waits for NodeSynced before yielding the client, consuming
  all messages (including Committed) in the process. Switch the restarted
  node to withHydraNodeCatchingUp so the Committed message is observed
  directly during chain replay. Also scale all wait timeouts by blockTime.

Signed-off-by: Sasha Bogicevic <[email protected]>
Fix model test fanout failure when contest races with fanout
  When a head is closed on an older snapshot (e.g. before a
  post-decommit snapshot confirms), all nodes contest. If
  HeadIsReadyToFanout fires before the contest settles, the first
  FanoutTx spends the pre-contest head UTXO and fails on-chain once
  the ContestTx is processed in the same block.

  Re-sending Input.Fanout on each retry models the correct user
  behaviour: after a failed fanout attempt, the user resubmits, and
  the node builds a fresh FanoutTx against the updated localChainState
  (post-contest head UTXO), which then succeeds.

Signed-off-by: Sasha Bogicevic <[email protected]>
Add back pressure for NewTx via HTTP and WebSocket APIs
  Introduce tryEnqueueClient on InputQueue — a non-blocking enqueue that
  returns False immediately when the TBQueue is full, without the timer-
  coalescing side-effect of tryEnqueue. Wire it through as tryWireClientInput
  on DraftHydraNode.

  HTTP POST /transaction now returns 503 immediately if the queue is full
  rather than blocking. WebSocket NewTx sends an InvalidInput error message
  back to the client instead of silently dropping or blocking.

  Adds WaitOnDepositActivation to WaitReason (restoring parity with master
  where it was regressed to noop on this branch).

  Wait — WaitOnDepositActivation is already in the staged commit. Let me check:

Signed-off-by: Sasha Bogicevic <[email protected]>
Fix BehaviorSpec tests broken by immediate ReqSn and deposit activation changes
  Restore WaitOnDepositActivation (was regressed to noop on this branch) so
  non-leader nodes retry a ReqSn that includes a deposit they haven't yet
  activated, matching master behaviour.

  Update four BehaviorSpec tests to reflect the immediate-ReqSn model introduced
  in 7e570004b:
  - "snapshots are created": tx 40 lands in sn=1 alone; txs 41+42 batch into sn=2
  - "depending transactions confirmed in order": firstTx → sn=1, secondTx → sn=2
  - "conflicting transactions": SnapshotConfirmed fires before TxInvalid
  - "commit snapshot only approved when deposit settled": relax positive assertion
    to [n1] — n2 dropped n1's AckSn while waiting for deposit activation and
    never independently confirms; n2 still observes CommitFinalized on-chain

Signed-off-by: Sasha Bogicevic <[email protected]>
Fix canCommit test timeout for versionNeedsSnapshot contest race
  The versionNeedsSnapshot timer fires an empty version-bump snapshot
  after each IncrementTx. When Close is sent before that snapshot
  confirms at the closing node, the node correctly contests with the
  better snapshot, extending the contestation deadline by one
  contestation period (10 * blockTime).

  The previous buffer of 3 * blockTime was too short in that case,
  causing a timeout before ReadyToFanout arrived. Extended to
  13 * blockTime to cover the contest round plus block-latency buffer.

Signed-off-by: Sasha Bogicevic <[email protected]>
Fix snapshot flooding by removing SeenSnapshot retry from onOpenTimer
  The SeenSnapshot case in onOpenTimer re-broadcast ReqSn+AckSn on every
  timer tick while waiting for AckSns. With a 5ms timer interval and etcd
  delivering each message back as a NetworkInput, this created a feedback
  loop: each broadcast → etcd echo → resets lastWasTimer → timer fires
  again → more broadcasts → floods the etcd PersistentQueue (capacity 100)
  → blocks processEffects → delays incoming AckSns → exponential slowdown
  (200+ ReqSn per snapshot, 5s+ gaps at snapshot 7+).

  Since etcd guarantees reliable delivery, the retry is unnecessary for
  normal L2 operation. Edge cases (deposit activation, version bumps) are
  handled by CommitFinalized/DecommitFinalized resetting seenSnapshot to
  LastSeenSnapshot, which lets the timer's fresh-send path handle them.

  Restore maybeRequestNextSnapshot in onAckSn so the leader for sn+1
  immediately chains the next snapshot after SnapshotConfirmed, avoiding
  an idle timer interval between snapshots.

Signed-off-by: Sasha Bogicevic <[email protected]>
Fix deadlock in processEffects when postTx fails
  When two nodes race to post the same on-chain transaction (e.g.
  IncrementTx), the losing node's submission fails after a 1-second delay
  in txSubmissionClient. During this blocking wait, the timer (200 Hz)
  fills the bounded input queue (100 items), causing the subsequent
  enqueue of PostTxError to deadlock permanently. The main loop never
  recovers and chain events (OnIncrementTx → CommitFinalized) are never
  processed.

  Fix by running postTx in a background thread via asyncTracked, which is
  tracked by isEmpty so runToCompletion in tests correctly waits for the
  background work to finish. This also makes PostTxError delivery
  guaranteed for all tx types (CollectComTx, CloseTx, etc.), not just
  the racing ones.

  With the main loop no longer blocking on postTx, the 1-second
  threadDelay in txSubmissionClient is no longer needed — the chain
  observer naturally processes the winning transaction before PostTxError
  is enqueued.

Signed-off-by: Sasha Bogicevic <[email protected]>
Ignore CollectComTx PostTxError in Initial state
  When postTx runs async (via asyncTracked), the losing node's
  CollectComTx submission can fail and enqueue PostTxError before
  OnCollectComTx has been observed — leaving the node still in Initial
  state. The existing Open{} guard did not match, causing the wildcard
  PostTxOnChainFailed to fire.

  Fix by adding an Initial{} case mirroring the existing Open{} noop:
  a CollectComTx failure in Initial simply means another party already
  collected the head; OnCollectComTx will arrive shortly.

Signed-off-by: Sasha Bogicevic <[email protected]>
Fix cluster test failures caused by timer-driven snapshot retry
  The timer fires at ~200 times per second once a head is Open. Three issues stalled
  the main processing loop and caused HeadIsOpen to miss its timeout:

  1. InputQueue.tryEnqueue: io-classes has no tryWriteTBQueue (that is in
     Katip). Implement non-blocking enqueue semantics using isFullTBQueue
     + conditional writeTBQueue in a single STM transaction. This prevents
     the timer thread from blocking when the input queue is full.

  2. Node.hs - skip tracing for TimerInput: 200 ticks/s × 3 traceWith
     calls = 600 blocking writes/s into the 500-slot log queue. The queue
     fills in < 1 s, causing traceWith to block and stall the main loop.
     Meaningful outcomes (SnapshotRequested etc.) are still traced through
     their own state-change and effect traces.

  3. Node.hs - only enqueue TimerInput when Open: in Idle/Initial/Closed
     the timer is a no-op in HeadLogic, so firing at 200 Hz only creates
     STM contention and log pressure that delays chain event processing
     (e.g. OnCollectComTx → HeadIsOpen). A queryNodeState STM read in the
     timer thread does not slow the main loop — GHC STM writers never
     retry due to unrelated readers.

  4. canSideLoadSnapshot: the timer now auto-resolves the previously-stuck
     snapshot (Alice re-broadcasts ReqSn, Carol signs on reconnect).
     Remove the assertion that the snapshot remains stuck, update the
     side-load to use the dynamically confirmed snapshot number and a
     fresh UTxO so the test is valid regardless of timing.

Signed-off-by: Sasha Bogicevic <[email protected]>
Add property tests for timer behaviour in RequestedSnapshot and SeenSnapshot states
  Two property-based tests added to HeadLogicSnapshotSpec to lock down correct
  timer behaviour introduced in earlier commits:

  - prop_timerIsNoopInRequestedSnapshotState: for any arbitrary
    RequestedSnapshot{lastSeen, requested} state the timer must emit no ReqSn.
    Re-broadcasting in this state uses stale state (currentDepositTxId is not set
    until the leader receives its own echo) and would race with the original ReqSn,
    causing peers to sign different snapshot contents.

  - prop_timerSeenSnapshotRebroadcastMatchesInFlight: for any in-flight
    SeenSnapshot the timer re-broadcast must use the in-flight snapshot's version
    and number, not the speculatively-computed nextSn.  Ensures all parties sign
    the same content after a re-broadcast.

  Also includes the regression unit test added in HeadLogicSpec ("timer does not
  re-broadcast ReqSn without deposit while waiting for echo") and the onOpenTimer
  nextSn fix (max confSn latestSeenSnapshotNumber + 1).

Signed-off-by: Sasha Bogicevic <[email protected]>
Make snapshot protocol resilient to races and stale messages
  Replace the immediate per-ReqTx snapshot trigger with a timer-driven
  model: the periodic timer (TimerInput/onOpenTimer) batches pending work
  into ReqSn requests, while AckSn confirmation still chains consecutive
  snapshots for throughput.

  - Remove maybeRequestSnapshot from onOpenNetworkReqTx
  - Drop stale/duplicate ReqSn and AckSn silently (noop) instead of
    waiting or erroring; remove the now-unused WaitOn* variants
  - Reset localUTxO/localTxs/allTxs to confirmed state on version bump
    when a snapshot was in-flight, so the timer can build a fresh ReqSn
  - onOpenTimer re-broadcasts ReqSn + own AckSn when stuck in SeenSnapshot

Signed-off-by: Sasha Bogicevic <[email protected]>